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The Eclipse Doctrine – UE5 Environment

• This project is my first environment created in Unreal Engine 5, developed as a university assignment. The goal was to design and build one large main room, one corridor, and a transition space connecting them.

• The scene depicts a sci-fi prison controlled by a fanatical cult known as The Eclipse Doctrine. Heretics and non-believers are imprisoned and brought into a massive judgment chamber, where they face a single choice:

\\ Submit to the faith or jump into the pit. //

• The architecture combines brutalist sci-fi design and religious symbolism to create an oppressive, monumental atmosphere. The central pit represents both ritual sacrifice and absolute control, reinforcing the cult’s ideology: join or die.

• This project focuses on:
- Environment composition
- Modular design
- Lighting & atmosphere
- Visual storytelling in Unreal Engine 5

• All assets and materials are created by myslef, beside one asset, the cables, which I took from Fab.
>> Hope you enjoy it !! <<

sound on please

WIP Corridor

WIP Corridor

Asset Showcase

Asset Showcase

Material Showcase

Material Showcase

gameplay - sound on please