• This project is my first environment created in Unreal Engine 5, developed as a university assignment. The goal was to design and build one large main room, one corridor, and a transition space connecting them.
• The scene depicts a sci-fi prison controlled by a fanatical cult known as The Eclipse Doctrine. Heretics and non-believers are imprisoned and brought into a massive judgment chamber, where they face a single choice:
\\ Submit to the faith or jump into the pit. //
• The architecture combines brutalist sci-fi design and religious symbolism to create an oppressive, monumental atmosphere. The central pit represents both ritual sacrifice and absolute control, reinforcing the cult’s ideology: join or die.
• This project focuses on:
- Environment composition
- Modular design
- Lighting & atmosphere
- Visual storytelling in Unreal Engine 5
• All assets and materials are created by myslef, beside one asset, the cables, which I took from Fab.
>> Hope you enjoy it !! <<
sound on please
gameplay - sound on please